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Hacking with Swift+ is a subscription service that delivers incredible, hands-on Swift tutorials, so you can deepen your understanding of Swift, SwiftUI, UIKit, and more, and take your career to the next level.
HWS+ costs just $20/month or $200/year, and every article includes 4K Ultra HD video.
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Once you've subscribed for 18 months, you get free online access to over a dozen of my books to expand your learning even further, including:
This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive membership around.
Note: If you're using team licensing with at least three seats, you gain access to this reading library immediately rather than waiting 18 months.
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filter()
, map()
, and reduce()
.UserDefaults
and Measurement
.PLUS: A huge and growing collection of solutions for challenges in the 100 Days of SwiftUI and elsewhere, a complete archive of HWS+ live streams, access to videos from Hacking with Swift Live 2020 and 2021.
Even more courses are on the way: debugging, testing, and of course lots more SwiftUI – I have an epic collection of tutorials coming, and I can’t wait to share them all with you.
Your Hacking with Swift+ membership gets you every subscriber-only article and video published now and in the future, plus an incredible amount of extras!
Every subscriber gets immediate access to the full range amazing tutorials written for Hacking with Swift+ subscribers, plus the ad-free browsing experience, downloadable projects, monthly live streams, private forum access, and more.
But above and beyond all that you'll also receive exclusive subscriber-only thank you gifts every year – it's the least I can do to show how grateful I am that you're supporting my work.
This has some important terms and conditions, so please read the following carefully!
Start your HWS+ subscription today and start learning immediately, plus get access to the private members forum, enjoy ad-free site browsing, join my monthly live streams, and more.
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Does this subscription give me all your books?
The articles produced for Hacking with Swift+ are all new and exclusive to subscribers, but after subscribing for 18 months you'll also gain free online access to over a dozen of my books. This means your subscription grows as you do, making Hacking with Swift+ the largest and most comprehensive subscription around.
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When you subscribe with at least three seats, all members of your team gain immediate access to the Hacking with Swift reading library, rather than waiting 18 months – that's over a dozen of my books to maximise your team's learning.
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Each year of your subscription we'll mail out free gifts, as a thank you for supporting the site. These include pin metal badges, magnets, stickers, coasters, and more – we think you'll love them! If you take out an annual subscription, we send out your first year's gifts immediately.
What happens in the monthly live streams?
Every Hacking with Swift+ subscriber is invited to join my private monthly live streams on YouTube, where I build a complete app from scratch while answering questions along the way. This is your chance to get involved and explore projects being written live, and these streams are always hugely popular.
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All live streams are recorded, and posted onto the main Hacking with Swift+ site afterwards. Even better, they include a full transcript alongside, so if you prefer text tutorials to video tutorials you have that option.
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Is Hacking with Swift+ suitable for absolute beginners?
If you're an absolute beginner you should start with my free 100 Days of SwiftUI course, which teaches you the fundamentals of Swift and SwiftUI. However, Hacking with Swift+ includes complete solutions to all the checkpoints and milestones in the 100 Days of SwiftUI series, making it the perfect companion as you're learning.
What's more, Hacking with Swift+ will grow with you once you've finished learning – it has a wide range of intermediate to advanced Swift techniques and tutorials that will keep pushing your skills further, no matter what your goal.
Some sites claim to have thousands of videos – why is HWS+ better?
Hacking with Swift+ focuses firmly on two things:
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Hacking with Swift+ costs $20 a month or $200 a year, per seat. Your membership includes all subscriber-only videos and articles available now and published in the future, for as long as your membership remains active. You can cancel your membership at any time, and your access will continue until your term ends.
What's the difference between Monthly and Yearly subscriptions?
Hacking with Swift+ is $20 per month, and you can cancel whenever you want. If you intend to work through many articles and really push your learning forward, you should consider the yearly subscription option, which is $200 for 12 months – a saving of $40.
Both tiers get access to exactly the same high-quality videos, articles, and source code. The only difference is that with the Yearly tier you save $40 every year, making it better value for money.
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Yes! Many Hacking with Swift+ articles end with challenges to help you take your learning further – code to try, problems to solve, questions to consider, and more.
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If you live in a country or state where tax is applied to digital purchases, that will be added to your subscription price. As you might imagine there isn't a lot I can do about that.
Will you still make free tutorials?
Yes, absolutely! I believe it's important to help everyone learn, so I will still be publishing as many free tutorials as I can. This won't be affected by Hacking with Swift+.
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This challenge asks you to add some important features to Guess the Flag, including a score tracker and a limited number of questions. Let’s solve those now, and tackle a bonus problem at the end just for fun…
Try to resist the temptation to get sucked into hype when answering this question: focus on the facts, compare POP with OOP as clearly as you can, then try to bring in some relevant real-world experiences that you have.
UPDATED: At last it’s time to start writing tests for our project, which means a little bit of setup work backed by writing our first couple of tests – we’ll take this slow initially, but lay down a good foundation for future tests.
In this stream we’re going to build a macOS app that simulates a small assembly language and virtual machine, which is great for learners. Along the way we’ll explore some fun features such as regular expressions and document-based apps – it’s really quite powerful!
To kick off the process of cleaning up our code to work well on macOS, we’re going to tackle the easiest one of our views: Awards. This means fixing up its navigation and button styles so it looks and feels great on Mac.
There are lots of UI mistakes we can make in programming, but unless our bugs actually get in the way of functionality most users don’t care that much. But there is one exception, and we’re going to look at it here: in this article I’ll show you how to handle names correctly – the most personal data of all.
If you’re looking for a simple and fun special effect to add to your code, I’ve got just the thing for you. In this article I’m going to walk you through building a FlipView
with SwiftUI, which will encapsulate how to move between a front view and a back view using a 3D flip animation.
UPDATED: At this point the first version of our app is almost finished, but before we move on to the next stage I want to make a handful of small fixes, tweaks, and improvements to round it out.
UPDATED: Although our project doesn’t do anything particularly performance intensive, having a great portfolio app means you should at least attempt to demonstrate you understand how performance tests work. In this chapter we’ll add just such a test to our project, to make sure our award counting work is fast.
In this stream we’re going to build an app I wrote for the very first version of Hacking with Swift, back in 2014. Obviously we’re bringing it way up to date with Swift and SwiftUI, but you’ll also get some great, reusable assets you can use in other word games.
If I were to boil functional programming down to just two rules, the first one would be this: prefer to write pure functions as often as you can. What are pure functions, and why would you want them? Let’s start by exploring that in detail…
In this article we’re going to build a small drawing app for iPad, but along the way you’ll see how to load and save documents into iCloud, add support for undo, and more.
There’s a quote from James Shore that I absolutely love, and I always start with it when introducing this concept to folks: “Dependency injection is a 25-dollar term for a 5-cent concept.”
This challenge asks you to disable options when they don't make sense, add more sliders to control effects, and add three extra filters of your choice. Let’s tackle it now…
Labels are one of the simplest views in SwiftUI, but that doesn’t mean there isn’t a lot to explore. In this video I’ll walk you through how to build custom label styles, including adding animation effects triggered by hovering with the iOS trackpad.
In part one of this tutorial we looked at how to customize string interpolations on a type-by-type basis, giving you more control over how your code works. In this second part we’ll look at a second powerful use for interpolation: building whole types from scratch.
So much of our job is about downloading JSON data, decoding it using Codable
, then presenting it – it’s a core skill. But it’s common to see folks rely on huge libraries such as Alamofire, or get mixed up with URLSession
. So, in this article we’ll look at how to rewrite common networking code using Combine, then add some generics to make it truly flexible.
In this stream we're going to build an app that visualizes sorting algorithms, to help learners understand how they work. This requires some algorithm coding wrapped up in a surprisingly small amount of SwiftUI, so let's get to it!
Now that our Weather app supports both rain and snow, we can progress onto an even more advanced effect: making those weather particles appear to interact with the rest of our user interface! This uses a fun trick, but it takes a little thinking…
Bezier paths let us draw all sorts of shapes efficiently and smoothly, and with a little work we can bring them into SwiftUI then animate them smooth, and in this article I’m going to walk you through making a very simple ShapeView
struct to do just that.
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